Dustforce
Counter-Strike: Source map | de_dustforce_v1 | Released in December 2006
Dustforce is a Bomb/Defuse scenario that aims to provide similar game-play to Dust2 in both public games and organised clan matches. However, Dustforce contains many more opportunities for teams to flank each other and players will need to be on their guard at all times. There are very few places in the map were you can feel safe in the knowledge that you aren't likely to get shot in the back by a cunning opponent.
The visuals in Dustforce are similar to Dust and Dust2 but they have a slightly cleaner look. The map also feels slightly cooler because it's set in the morning (or afternoon) rather than the usual high-noon heat.
Dustforce is a remake of one of my Counter-Strike 1.6 maps called "WildDust". After beginning Dustforce's development, I became distracted and it was put on the back-burner for a while. Later, when I was employed as a game server administrator by the now-defunct GoBLAM.com, they took an interest in the map and allowed me to complete it during office hours when I didn't have other work to do.